ART 4101
Moving Image Art
OSU Art & Technology
Spring 2021
January 11- April 23
Syllabus
Class Sessions
Tuesdays & Thursdays 8:10AM - 10:55AM EST
Hybrid Delivery Method
Located on ~*~The Internet~*~
++ occasionally Hopkins Hall 156
Zoom Link | Passcode: 4101
Instructor
Dalena Tran 🔗
Office hours by appointment
Description
This studio course critically engages with moving images. We will generate, manipulate, and animate digital imagery into durative, artistic projects. To develop a broader context around moving images, we will watch, read, create, critique, and discuss. We will screen time-based works and study a collection of texts in relationship to historical, contemporary, and experimental uses of time-based digital media.
The developments in digital imaging, computer simulation, and animation has shifted notions of cinema and techniques of film/artmaking into ever-evolving forms. In the beginning of this course, we will create a constellation of short, experimental projects that aim to familiarize our art practices with various media, software, techniques, contexts, and implications of animated computer imaging. The later duration of this course is aimed at synthesizing the relevant technical and creative concepts learned throughout the course into a self-directed, final project. Final works will be publicly exhibited at the end of the semester.
Experimentation with media, non-traditional tools, platforms, and methods are encouraged.
Learning Goals
- Create original art using digital imaging, computer animation, and sequencing tools such as Blender, Davinci Resolve/Adobe Premiere, and After Effects
- Principles of editing, compositing, color manipulation, 2D & 3D animation, computer simulation, duration, encoding, video performance, machinima, and montage.
- Develop a dynamic relationship between strategy and experimentation with moving image concepts and tools
- Engage with critical discourse around moving images through class screenings, readings, assignments, and critiques
- Use of technology for the purposes of social, critical, speculative, and artistic exploration
- Relevant vocabulary and jargon that enables advanced, self-directed studies and practice in related fields
- Means of exhibition and dissemination of moving image art through screenings, installation, online circulation, & online exhibition
Format & Delivery
This is a process-oriented studio. It is comprised of assignments (mini-tasks, exercises, & projects), participatory activities (workshops/exercises & presentations), individual and group discussions, and reviews. This course is hybrid, though the majority of class sessions will be remote. Due to the nature of this course, having both a physical and digital presence simultaneously is not conducive to a strong learning environment. But it will remain hybrid to ensure students can gain access to the computer labs if they need to. Synchronous Zoom and Mozilla Hubs meetings are used to introduce assignments, view screenings, have group critique and discussions, and most importantly do workshops together. The workshops done in class work towards exercises assigned in the course. Students are expected to complete Mini-tasks (which include readings and responses) and Projects asychronously unless it is an open-studio day or unless otherwise noted in the schedule.
Departmental Note:
A hybrid course provides online learning opportunities for up to 74% of the semester. That means that up to three-fourths of your in-class meeting time may occur at a distance with the expectation that your full attention will be given to this course during the scheduled two hour and forty minute long meeting times, regardless if you are meeting physically or otherwise.
Credit Hours & Work Expectations
This is a 3-credit-hour, 16-week studio course. According to Ohio State policy, students should expect around 6 hours per week of time spent on direct instruction (workshops, screenings, and discussions) in addition to 3 hours of out of class work such as mini-tasks (reading, collecting media, research) and completing your class projects to receive a grade of (C) average. In total, students should be prepared to commit a minimum of 9 hours per week to this course.
Attendance
The successful completion of this course relies on workshop submissions, project updates and submissions, attending zoom and hubs sessions, and student participation in discussions. Timely and consistent contributions are critical to deliver the content of this course.
Timely and productive class activities and meeting in-progress deadlines are factors in evaluation of assignments. Please arrive on time for each class session. If you are more than 10 minutes late, you will be marked tardy. Three tardies result in one unexcused absence. All absences from class will be counted, however, and in the instance that you miss three class meetings, I will request to meet with you to discuss concerns pertaining to attendance. The Department of Art recognizes that students may on occasion miss class due to extenuating circumstances such as illness, emergency or other important matters. When this occurs, it is your responsibility to request updates and notes and to review course materials on Carmen. Please communicate attendance concerns with me in a timely manner when appropriate.
Participation
Attendance, productive class activity and meeting in-progress deadlines are factors in the assessment of your progress. You are expected to be present and active for the entire class period. Participation is critical to passing and enjoying this class. Do the work, share your thoughts, ask questions, prepare for class meetings and discussions, offer feedback during critiques. This class is meant to be a safe space in which you feel encouraged and supported in learning and taking creative risks. This means being aware and considerate of different backgrounds, perspectives, and identities. Respect each other and this space we are building together. Don’t assume, ask. Remain open, be willing to take responsibility, apologize, and learn. Help each other in this. If you have concerns, please let us know.
Communication
Discord (http://discordapp.com/) is used as our primary mode of communication. You are required to signup for an account, join our server, and keep up to date with announcements and group discussions. Discord is also used to organize resources, readings, screenings, and learning materials. Here, you will also submit your assignments.
Discord Server Interaction
Ongoing weekly discussions and participation in the Discord server is required. We will use Discord to gather and share resources, respond to readings and peers' works, and to share your work in progress.
Mini-Tasks, Readings, & Discussions
During the semester, you will be assigned Mini-Tasks that include readings, researching and collecting materials, and preparing presentations. Assigned readings are on a variety of topics. The readings are intended to familiarize you with some of the relevant discussions that relate to the field. Each reading is followed by a prompt. You are to write a written response to the prompt and submit it to the discord server before the start of class. We will discuss our findings and thoughts with our peers in class. Your participation in these discussions matters. The discussions serve as a dialectical engagement to learn from one another and explore the readings in conversation. Moreover, the readings serve as a foundation for discussing the screenings, which are purposefully picked to convey some of the ideas from the readings in practice.
Workshops & Exercises
Workshops and Exercises in class go hand-in-hand. As long as you are present and participating in the class workshops, you should be able to complete each exercise without much time spent outside of class. That means you need to gain access to a second screen to follow along fluidly. Exercises are either completed on in one class session or over the course of several workshop class sessions. See the schedule for more information.
Projects
Projects are due at the start of class on the date assigned. Projects may be turned in up to one week late for a one letter grade deduction off the project grade. Work that is more than one week late will not be accepted. If you are absent, you are still expected to turn in projects online by the deadline. Extra time will not be given for work lost due to save issues, software errors, computer crash, etc. You should regularly backup your files on your desktop, online, and/or on an external hard drive or USB stick in case your computer is lost.
Grading
Percentage breakdown is as follows:
- 30% — Exercises
- 20% — Midterm Project: Memory, Media, & Time
- 30% — Final project: Self-Directed
- 20% — Minitasks & Class Participation
Your work will be assessed according to your overall enthusiasm: The amount of time, effort, and thought you contribute to the course; your willingness to explore, take risks, and expand into a new range of experiences; attention to quality of ideas and quality in execution of your ideas; critical thought; skills in craft according to assignment objectives; an understanding of materials presented in class and an ability to relate course materials to discussions, assignments, and your own art practice.
Late Assignments
If you miss deadlines due to valid, extenuating circumstances you may submit the required work at a date agreed upon with us. Please contact us to discuss modifying the deadline prior to the original deadline.
Grading Scale
A | (93-100) |
Work, initiative, and participation of exceptional quality
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A- | (90-92) |
Work, initiative and participation of very high quality
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B+ | (87-89) |
Work, initiative and participation of high quality
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B | (83-86) |
Very good work, initiative and participation
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B- | (80-82) | Slightly above average work, initiative and participation |
C+ | (77-79) |
Average work, initiative and participation
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C | (73-76) |
Adequate work; less than average level of initiative and participation
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C- | (70-72) |
Passing but below good academic standing; less than average level
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D+ | (67-69) |
Below average work, initiative and participation
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D | (60-66) |
Well below average work, initiative and participation
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E | (59.9-0) |
Failure; no credit. Unsuccessful completion of work. Limited or no
participation.Objectives of the assignment are not met or are met in a
significantly limited way.
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Course Tools, Technology, & Accounts
- A stable internet connection & a focused working environment
- Basic computer and web-browsing skills
- CarmenZoom Virtual Meetings (https://go.osu.edu/Bqdx)
- Hardware
- Second monitor or screen
- A second monitor or screen is CRUCIAL to perform well in the class. We will be doing hands on work throughout the semester and you need a second screen in order to work while following along. Please contact me directly if you do not have access to a second screen.
- Computer: OS X, Windows 7+, or Linux that can support Zoom calls and Hubs meetings
- Portable Hard drive 1TB+
- Webcam
- Microphone
- Recommended Hardware (in order of importance):
- 64-bit quad core CPU
- 16 GB+ RAM
- Full HD Display
- Headphones/Earphones
- Graphics Card (GPU) with 4 GB+ RAM
- Drawing Tablet
- Software/Accounts
- Carmen Account
- Discord Account & App
- Vimeo Account
- Mozilla Hubs
- Blender
- Adobe After Effects, Premiere, Audition, Media Encoder
Data Responsibility
Back up your work. Inevitably, computers crash. Sometimes they get stolen. There are measures that you can take to prevent significant loss of data. These include Cloud back-ups, external devices or disc storage.
Commitment to Equity & Diversity
The classroom is a space for practicing freedom; where one may challenge psychic, social, and cultural borders and create meaningful artistic expressions. To do so we must acknowledge and embrace the different identities and backgrounds we inhabit. This means that we will use preferred pronouns, respect self-identifications, and be mindful of special needs. Disagreement is encouraged and supported, however our differences affect our conceptualization and experience of reality, and it is extremely important to remember that certain gender, race, sex, and class identities are more privileged while others are undermined and marginalized. Consequently, this makes some people feel more protected or vulnerable during debates and discussions. A collaborative effort between the students and instructors is needed to create a supportive learning environment. While everyone should feel free to experiment creatively and conceptually, if a class member points out that something you have said or shared with the group is offensive, avoid being defensive; instead approach the discussion as a valuable opportunity for us to grow and learn from one another. Alternatively if you feel that something said in discussion or included in a piece of work is harmful, you are encouraged to speak with the instructor. (voidlab)
Departmental Note:
The Ohio State University affirms the importance and value of diversity in the student body. Our programs and curricula reflect our multicultural society and global economy and seek to provide opportunities for students to learn more about persons who are different from them. We are committed to maintaining a community that recognizes and values the inherent worth and dignity of every person; fosters sensitivity, understanding, and mutual respect among each member of our community; and encourages each individual to strive to reach \sout{his or her} their own potential. Discrimination against any individual based upon protected status, which is defined as age, color, disability, gender identity or expression, national origin, race, religion, sex, sexual orientation, or veteran status, is prohibited.
Departmental Notes & College Policies
PPE & Related College Covid Policies
Safe campus requirements include but are not limited to wearing masks, hand hygiene, physical distancing, health symptom monitoring, participating in contact tracing, quarantine and isolation, and additional safety expectations detailed at safeandhealthy.osu.edu. All Ohio State students, faculty and staff are expected to meet the behavioral and safety expectations under the Safe Campus Requirements when they physically participate in any university activity, on or off campus. All students, faculty and staff also will be required to perform a daily health check to report body temperature each day they intend to be physically on an Ohio State campus. Failure to adhere to these requirements will be addressed through standard enforcement mechanisms, and an approach built on escalation, whereby adherence will be reinforced through education, choice and peer support before escalating to disciplinary action whenever possible. Where violations are serious and/or ongoing, however, they will be addressed as follows:
- A student and/or student organization will be referred for disciplinary action where the student and/or student organization's behavior endangers the health or safety of campus community members, on or off campus, and/or fails to comply with the directives outlined in the Safe Campus Requirements. o During an incident in which a student is not adhering, the student should first be asked to comply (e.g., to wear a mask). If this does not resolve the situation, the student should be reminded about safe and healthy requirements. If the student continues to refuse, the student should be told to leave the location and not to return until they are prepared to follow the requirements.
- For all situations, except those students who quickly comply when reminded, the incident should be reported to the Office of Student Life Student Conduct for potential disciplinary action and to assist with appropriate tracking. Even if the student's name is unknown, a report to Student Conduct should be made to assist the university in evaluating adherence efforts; however, it should be acknowledged that Student Conduct will be unable to take disciplinary action without identifying information.
- Read more about campus safety policies on Safe and Healthy Campus Expectations and Accountability Measures
COVID-19 Related Attendance Concerns and Planned Course Modifications
Students unable to attend class because of positive diagnosis, symptoms, or required quarantine due to exposure will transition course activities to distance learning to the extent that they are able during periods of mandated absence. Students will work with instructors to confirm their ability to participate or alternative learning activities related to course objectives and assignments will be provided.
If an entire class is required to quarantine, instruction will transition to online interactions and learning at a distance will occur. All university standards and policies remain in place as related to Title IX, academic misconduct, allowances for students with disabilities, studio conduct and respect for others, and other related issues. We will be meeting and interacting in an online format, not an anonymous one. We will conduct ourselves and treat others as if we are meeting in person.
If the university suspends in-person classes, this course will transition to an online delivery mode for the remainder of the semester.
If an instructor is unable to attend class in person because of positive COVID-19 diagnosis, symptoms, or required quarantine, a substitute instructor may be assigned to ensure course continuity. If the instructor is able, the course may transition to an online delivery mode temporarily.
Accommodations
In-person classes (as well as the in-person components of hybrid classes) are expected to make reasonable accommodations for students who are unable to be safely present in the classroom and have been approved for an accommodation by the office of Student Life Disability Services (SLDS). For a lecture course, such an accommodation might mean streaming lectures on Zoom or making recordings available to the students. For classes that involve laboratory work, studio work, or a mix of lecture and discussion, a reasonable accommodation will not always be possible. Students are expected to work with their advisors and, where appropriate, SLDS to find workable solutions to their scheduling needs.
Grade Forgiveness
The Grade Forgiveness Rule allows undergraduate students to petition to repeat up to three courses. The grade in the repeated course will permanently replace the original grade for the course in the calculation of the student's cumulative GPA.Only a first repeat can be used this way; all other repeats of the same course will be included under the general course repeatability rule.
The original grade will remain on the student's transcript and some graduate/professional school admission processes will re-calculate the student's GPA to include the original grade. See OSU's Grade Forgiveness page for more information.
Sexual Misconduct / Relationship Violence
Title IX makes it clear that violence and harassment based on sex and gender are Civil Rights offenses subject to the same kinds of accountability and the same kinds of support applied to offenses against other protected categories (e.g., race). If you or someone you know has been sexually harassed or assaulted, you may find the appropriate resources at http://titleix.osu.edu/ \href{http://titleix.osu.edu/}{http://titleix.osu.edu} or by contacting the Ohio State Title IX Coordinator, Kellie Brennan, at titleix@osu.edu
Trigger Warning
Some content of this course may involve media that may be triggering to some students due to descriptions of and/or scenes depicting acts of violence, acts of war, or sexual violence and its aftermath. If needed, please take care of yourself while watching/reading this material (leaving classroom to take a water/bathroom break, debriefing with a friend, contacting a Sexual Violence Support Coordinator at 614-292-1111, or Counseling and Consultation Services at 614-292-5766, and contacting the instructor if needed). Expectations are that we all will be respectful of our classmates while consuming this media and that we will create a safe space for each other. Failure to show respect to each other may result in dismissal from the class.
Academic Misconduct
It is the responsibility of the Committee on Academic Misconduct to investigate or establish procedures for the investigation of all reported cases of student academic misconduct. The term “academic misconduct” includes all forms of student academic misconduct wherever committed; illustrated by, but not limited to, cases of plagiarism and dishonest practices in connection with examinations and artwork created in studio courses. Instructors shall report all instances of alleged academic misconduct to the committee (Faculty Rule 3335-5-487). For additional information, see the Code of Student Conduct
The Department of Art adheres to all aspects of this Code of Conduct especially in matters relating to the following: Academic Misconduct, Endangering Health or Safety, Sexual Misconduct, Destruction of Property, and Theft/Unauthorized Use of Property.
Reusing Past Work
In general, you are prohibited in university courses from turning in work from a past class to your current class, even if you modify it. If you want to build on past research or revisit a topic explored in previous courses, please discuss the situation with your instructor at the start of the assignment/project.
Disability Services
The University strives to make all learning experiences as accessible as possible. If you anticipate or experience academic barriers based on your disability (including mental health, chronic or temporary medical conditions), please let us know immediately so that we can privately discuss options. To establish reasonable accommodations, we may request that you register with Student Life Disability Services. After registration, make arrangements with us as soon as possible to discuss your accommodations so that they may be implemented in a timely fashion. Fore more information contact the SLDS office.
- Email: slds@osu.edu
- Website: slds.osu.edu
- Phone: 614-292-3307
- Address:
098 Baker Hall
113 W. 12th Ave
Columbus, OH 43210
Mental Health Services
As a student you may experience a range of issues that can cause barriers to learning, such as
strained relationships, increased anxiety, alcohol/drug problems, feeling down, difficulty
concentrating and/or lack of motivation. These mental health concerns or stressful events may lead
to diminished academic performance or reduce a student’s ability to participate in daily
activities. The Ohio State University offers services to assist you with addressing these and other
concerns you may be experiencing. If you or someone you know are suffering from any of the
aforementioned conditions, you can learn more about the broad range of confidential mental health
services available on campus via the Office of Student Life’s Counseling and Consultation Service
(CCS) by visiting ccs.osu.edu or calling 614-292-5766. CCS is located on the 4th Floor of the
Younkin Success Center and 10th Floor of Lincoln Tower. You can reach an on call counselor when CCS
is closed at 614-292-5766 and 24 hour emergency help is also available through the 24/7 National
Suicide Prevention Hotline at 1-800-273-TALK or at their website.
Safe University
Escort Service
Phone: 614-292-3322
https://housing.osu.edu/living-well/safety1/
General Class and Studio Policies
Professional courtesy and sensitivity are especially important with respect to individuals and topics dealing with differences of race, culture, religion, politics, sexual orientation, gender identity and expression, and nationalities. Class rosters are provided to the instructor and may include the student's legal name unless changed via the University Name Change policy. We will gladly honor your request to address you by another name or gender pronoun. Please advise us of this early in the semester so that we may make appropriate changes to our records.
Tolerance. Required and elective art courses contain content that can include some language, imagery, or dialogue that may be challenging or offend some students. While no student is required to participate in a presentation or discussion of art or design that offends them, it is important to remain open-minded and participate in a cooperative and respectful manner. Art can often challenge our ideas and experiences, and can lead us into some lively discussion, concepts and imagery. Differences (in ideas, perspectives, experiences, etc.) can be positive, productive and educational, challenging and provocative, so please, engage in the exchange of ideas respectfully. Please see us with your concerns as soon as possible.
Please contact us in advance (during the first week of class or as soon as circumstances develop during the term) if you have circumstances that may affect your performance and ability to fulfill your responsibilities in this course.
Schedule
⟢❖⟡ Mini-Tasks ⟡❖⟣🏳⚶🏳 Exercises 🏳⚶🏳
♕♞♕ Projects ♕♞♕
⤪🞴⤪ Challenges ⤮🞴⤮
Week | Date | Program |
---|---|---|
1 | 1/12 |
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1/14 |
|
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2 | 1/19 |
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1/21 | ||
3 | 1/26 |
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1/28 |
|
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4 | 2/2 |
♕♞♕ Midterm Proposal Due ♕♞♕
(part 1)
♕♞♕ Semester-Long Proposal Due ♕♞♕ (part 1) ONE-ON-ONE MEETINGS ∴ Schedule |
2/4 |
Optional: Diversities in Practice Speaker: Jonathan Berger @7pm Wexner Center |
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5 | 2/9 |
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2/11 |
Project Weekly Checkpoint
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6 | 2/16 |
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2/18 |
Project Weekly Checkpoint
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7 | 2/23 |
NO CLASS - INSTRUCTIONAL BREAK |
2/25 |
OPEN-STUDIO CLASS
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8 | 3/2 |
|
3/4 |
OPEN-STUDIO CLASS
Optional: Diversities in Practice Speaker: Torkwase Dyson @7pm Wexner Center |
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9 | 3/9 |
OPEN-STUDIO CLASS
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3/11 |
♕♞♕ Midterm Project Due ♕♞♕
(part 2)
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10 | 3/16 |
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3/18 |
♕♞♕ Final Proposal Due ♕♞♕
(part 1)
ONE-ON-ONE MEETINGS ∴ Schedule⤪🞴⤪ Challenge 8 Due (3/22) ⤮🞴⤮ |
|
11 | 3/23 |
|
3/25 |
Project Weekly Checkpoint
|
|
12 | 3/30 |
NO CLASS - Added Instructional Break |
4/1 |
NO CLASS - INSTRUCTIONAL BREAK⤪🞴⤪ Challenge 10 Due (4/4) ⤮🞴⤮ |
|
13 | 4/6 |
OPEN-STUDIO CLASS
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4/8 |
OPEN-STUDIO CLASS
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14 | 4/13 |
OPEN-STUDIO CLASS |
4/15 |
OPEN-STUDIO CLASS |
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15 | 4/20 |
OPEN-STUDIO CLASS |
4/22 |
♕♞♕ Final Project Due ♕♞♕
(part 2)
♕♞♕ Semester-Long Project Due ♕♞♕ (part 2) 🏳⚶🏳 Exercise 3: Memory Palace Due (Extra credit/Optional) 🏳⚶🏳
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Exercises
Exercises in the course are detailed and specific in scope to introduce us to formal and conceptual practices of moving images. Most of the exercises will be done during class in our workshops. Your exercises will be presented in class to launch us into discussions about exploration, process, and form. The skills and techniques gained from our exercises will equip us with strategies to produce our class projects.
Exercise 1: Claw Machine
Exercise 2: Exquisite Cities
Exercise 3: Memory Palace
Light Time Tales (2014) by Joan Jonas. Cur. by Andrea Lissoni
Description
Create a virtual memory palace that contain media elements collected from your past. Design a floor plan and build it out architecturally in Blender. Collect a variety of media elements from your life or are a reminder of moments from your life (images, videos, audio) and place them spatially throughout your 3D space. You will add 3D artifacts that activate the spaces further. Lastly, you will animate the camera throughout your architectural structure to create a moving image work of the space informed by the medial elements and virtual objects composed in your scene. This exercise will challenge you to think creatively about virtual spaces and how the experience of media is informed by spatial composition.
- 1-2 minute video
- Video should be exported as an .MP4 format
- Name the file "ex_3_lastname_firstname.mp4"
- Upload the video to the class dropbox AND to your Vimeo account
- Submit your Vimeo link to the class Discord server: EXERCISES ⇒ #exercise-3
Resources
Art of Memory ∴ Spatial Memory ∴ Method of Loci ∴ "Storage Space " by Giuliana Bruno ∴ "Architecture and the Moving Image" by Giuliana Bruno ∴ "How Architecture Aids Our Memories" by Aaron BetskyExercise X: Collage Chain Consumption
Hyper Geography (2015) by Joe Hamilton
Student Works
Description
Exercise X is a semester-long collaborative project in which we will experiment with the creation, curation, and dissemination of digital images in a networked society. It is separated into two parts:
PART ONE
Collect 10 gifs. Your can use Giphy, Imgur, Tenor, Google Images, DuckDuckGo, Twitter, Instagram, Are.na, Tumblr, Pintrest, Facebook, Amazon, Reddit, Flickr, and so on ++ Your selected images will contribute to a collective database for class collaging. Be mindful of your peers and the content that we will be engaged with. I will use my own discretion to moderate the collection of images. If images submitted contain hateful, violent, or offensive material, it may not make it into the collection.- Images should be larger than 200px
- Name each image file from 0 to 9 (for example: 0.gifs, 1.gifs, 2.gifs, and so on)
- Compress all images into a .zip and name it "ex_X_lastname_firstname"
- Upload your .zip to the dropbox
PART TWO
To be completed in our class workshop. We will each create a short collage video using only the images from our curated database. This exercise will utilize the exhibition practices inherit in Instagram's grid feature. Collages will be uploaded onto our class Instagram account as they are generated.- Export as an .mp4
- Name the video file "ex_X_pt2_lastname_firstname.mp4"
- Upload your file to the dropbox
- Upload your video to your Vimeo account
- Submit your Vimeo link to the class Discord server: EXERCISES ⇒ #exercise-x2
PART THREE
You will do the same as in part two, producing a completely new short collage video but in sequential order. One after another, each student will have 4 days to generate a moving collage using only the images from our curated database. A new rule is that you MUST use one image from the previous person's collage but no more than one.
- Export as an .mp4
- Name the video file "ex_X_pt3_lastname_firstname.mp4"
- Upload your file to the dropbox
- Upload your video to your Vimeo account
- Submit your Vimeo link to the class Discord server: EXERCISES ⇒ #exercise-x3 & tag the next person scheduled after you to let them know it is their turn
This exercise is designed to challenge this course's implications of what a "moving image" is. Instead of contextualizing moving images purely within the scope of time-based art (usually resulting in a video format), this exercise asks us to consider how digital images may move within social spaces, digital platforms, data infrastructures; how images today are consumed, curated, manipulated, generated, disseminated, and exhibited; how digital images may contribute to larger technological and social structures in our daily lives.
COLLECTIVE DATABASE OF IMAGES HERE
Schedule:
- Son Hess. - Feb 2-5
- Emily Appel. - Feb 6-9
- Jamie Bridle. - Feb 10-13
- Ziying Ye. - Feb 14-17
- Zachary Upperman. - Feb 18-21
- Danh Nguyen.- Feb 22-25
- Joshua Lee. - Feb 26-Mar 1
- Sifei Miao. - Mar 2-5
- Lindsay Wolverton. - Mar 6-9
- Louie Mercado.- Mar 10-13
- Natalie Lucas. - Mar 14-17
- Austin McCauley. - Mar 18-21
- Alice Jiang. - Mar 22-25
- Chancis Green. - Mar 26-29
- Robin Blank. - Mar 30-Apr2
- Sope Rey. - Apr 3-6
- Serena Yoakum - Apr 7-10
- Jessica Chong - Apr 11-14
- Laura Kruczynski - Apr 15-18
- Anna Bolek - Apr 19-22
Check out these collaborative/ curatorial net projects:
-
parallelograms.info
- organized by Leah Beeferman and Matthew Harvey
- "Invited artists are given a set of images taken from deliberate web searches and asked to create a web-specific piece in response to one of them".
-
cloaque.org
- curated by Claudia Maté & Carlos Sáez
- Screencap
- "Cloaque works like a digital landfill. It is the result of the collection, treatment and joining together of a series of images found online, to create a column of digital compost. Therefore, many of the images that make up the collage are not owned by Cloaque. If any images of you or any images that you own are included in the composition, and you are not happy with this, please contact us regarding their immediate removal."
-
phonearts.net
- founded by Guillaume Hugon & Daniel Littlewood
- Phone Arts is an International collaborative project experimenting using only the mobile phone as the medium to create unique compositions. They explore the boundaries of the phone to create graphic illustrations and designs.
-
hypergeography.tumblr.com
- curated by Joe Hamilton
- "In selecting the images I was looking at our notion of environment and the changing and overlapping definitions of natural, built and networked environments. I gathered images that speak of these definitions and blended them together in to new compositions. An attempt to create a feeling of some type of hybrid environment, a hyper geography."
- gifaf.tumblr.com
- ttttttffffff.tumblr.com
- hyperrealcg.tumblr.com
- taobao-media.tumblr.com
- Exquisite Worker's IG
Projects demonstrate your attention to creativity and craft. Our class is structured around two projects during the semester. You are expected to work on your projects outside of class unless it is a designated open-studio session or if you finish your workshop exercises early.
Each project requires a weekly update. On the schedule, they are listed as "Project Weekly Checkpoint". You complete a checkpoint by sharing images, videos, or related media from your project and a written summary of the tasks or progress you've made. If you are having issues or concerns on your project, this is the time to express them. Weekly checkpoints are crucial to ensure you are on track to finishing your projects. You will be graded on these updates.
Share them with us on the Discord: PROJECTS ⇒ #Weekly-Checkpoint
Check out notable weekly checkpoints here
Midterm Project: Memory, Media, & Time
Final Project: Self-Directed Moving Image Art
Description
Your final project is an open investigation of your interests and the techniques learned throughout the course that culminate into a single video. Your project must synthesize the course materials and techniques and/or respond to some of the subjects discussed in the class. It must be paired with audio which can be musical, ambient, environmental, or experimental. The required length of the project is 2+ minutes. You are free to explore any topic that interests you. These can range from exploration of advanced and experimental techniques, software and frameworks that were not touched on in the class, social and political issues, personal and interpersonal investigations, investigations of aesthetics, etc. Collaboration, invention, and exploration are highly encouraged. Your final projects will be exhibited online on a dedicated website.
PART ONE
Develop a project proposal for your video that can be clearly communicated to others:
- Prepare a storyboard, an outline, a moodboard, a set of diagrams, drawings, and/or text.
- Describe and define aspects of your project conceptually and technically in a few paragraphs. Some questions to help you:
- What emotions or ideas do you intend to convey to your viewer? Is there a specific story? Is it more abstract?
- What aspects of your project are planned and what room in your creative process and execution have you left for yourself to experiment?
- What techniques, methods, and/or softwares are you using?
- What parts of your project are you unfamiliar with and would need to spend more time on?
- Based on all of these reflections, will you be able to accomplish it in time?
- Export your proposal as a PDF
- Share your proposal on our Discord server PROJECTS ⇒ #Final-Proposal
- Be prepared to discuss your proposal in class
Note: Project proposals help you, me, and your peers understand the scope of your project, the elements you are working with, the limitations and constraints you may run up against, and various ways of achieving your idea. Please include anything in your process that you would like feedback on
PART TWO
FINAL VERSION FOR ONLINE EXHIBITION
- 3+ minute video
- Video should be 1920 x 1080 in resolution and exported as an .MP4 format
- Name the file "final_lastname_firstname.mp4"
- Upload the video to the class dropbox AND to your Vimeo account
- Share your Vimeo link on our Discord server PROJECTS ⇒ #Final-Submission
Semester-Long Projects
Description
For repeating students who are pursuing a semester-long project. This project overview only applies to those who are repeating this course for a second time. If this is the first time you are taking 4101, this is NOT you! Moreover, if you are repeating this course and want to follow the standard syllabus this does not apply to you either. Rough timeline of deliverables and development plan for the next 12 weeks. A detailed storyboard, of your project is narrative work, or a mood board if your project does not follow conventional linear storytelling and narratives. A list of artists whose work you find inspiring in realizing your own project. These can be curated based on aesthetics, technique, software, and/or concept. List of the software you are using and how you plan to use them.
PART ONE
You must submit a proposal outlining your plan, concepts, ideas, and software. Your proposal must include:
- 500-word description of your idea and concept
- Include the approximate length of your animation.
- Rough timeline of deliverables and development plan for the next 13 weeks.
- A detailed storyboard, if your project is narrative work, or a mood board if your project does not follow conventional linear storytelling and narratives.
- A list of artists whose work you find inspiring in realizing your own project. These can be curated based on aesthetics, technique, software, and/or concept.
- List of the software you are using and how you plan to use them.
- Export your proposal as a PDF
- Share your proposal on our Discord: PROJECTS ⇒ #Semester-Long-Proposal
- Be prepared to discuss your proposal in class
Note: As you progress through your project, we understand that things change. Creative work is part accident, part intention. This proposal enables us to better assist you in realizing your project and to follow and track your progress along the way. It is not a binding contract, so don’t worry if things change. Your proposal helps you, me, and your peers understand the scope of your project, the elements you are working with, the limitations and constraints you may run up against, and various ways of achieving your idea. Please include anything in your process that you would like feedback on.
PART TWO
Prepare presentation or a rough cut of project on the day that the class submits their Midterm Project (see schedule for more information) Share your presentation to our Discord before class: PROJECTS ⇒ #Semester-Long-Submission
PART THREE
- 4-10 minute video
- Video should be 1920 x 1080 in resolution and exported as an .MP4 format
- Name the file "semesterlong_lastname_firstname.mp4"
- Upload the video to the class dropbox AND to your Vimeo account
- Share your Vimeo link on our Discord: PROJECTS ⇒ #Semester-Long-Submission
Class Grading Rubric
Percentage breakdown is as follows:
- 30% — Exercises
- 50% — Semester-long project: Self-Directed
- 20% — Minitasks & Class Participation
Challenges
12 Principles of Animation
Check out Short Works in Animation Here
⤪🞴⤪ Challenge 1 ⤮🞴⤮
Squash and stretch
Squash & Stretch is used to create the illusion of weight and preserve the volume in an animated character or object. If we add more squash and stretch to an object it becomes clear to the viewer that what we're animating is pliable and malleble. If we add little or no squash, the object comes across as rigid and inflexible. Not only can you use it to define a subjects weight, flexibility, and volume, but you can also use it to exaggerate gestures.
Create an animation no more than 5 seconds that demonstrates an object or character with the principle of squash & stretch
Upload to Vimeo and share your link to Challenges ⇒ challenge-1
⤪🞴⤪ Challenge 2 ⤮🞴⤮
Anticipation
Anticipation is the build up to an action. It is used to add clarity and suspense to the subjects that we animate. Furthermore, you make actions more realistic by creating anticipation. There are three steps when incorporating principles of anticipation: Prepare the viewer for the action. Carry out the animation. Remind the viewer of the action that just occurred. As an example, consider how it may look if you were to kick a ball on the ground in front of you without extending your leg backwards before doing so. It would look unnatural or be flat and lifeless.
Create an animation no more than 5 seconds that demonstrates an object or character with the principle of anticipation
Upload to Vimeo and share your link to Challenges ⇒ challenge-2
⤪🞴⤪ Challenge 3 ⤮🞴⤮
Staging
Staging is a way of composing your animation so that the idea is clear and concise (not distracting). Think of how an audience would understand a stage play and where the eyes are compelled towards based on the elements and performers on the stage and how this aspect forms a narrative. This is a broad principle that determines where your characters are in the frame, where objects are positioned, what the camera is looking at, and what positions things move towards. A form of visual rhythm and composition.
Create an animation no more than 5 seconds that demonstrates an object or character with the principle of staging
Upload to Vimeo and share your link to Challenges ⇒ challenge-3
⤪🞴⤪ Challenge 4 ⤮🞴⤮
Ease in and Ease out
Many actions in life do not start and stop instantaneously. Either because of gravitational pull or due to a subject's weight, its start speed may be slower than its constant speed and it will gradually decelerate until coming to a stop. By using ease in and ease out, one can create animations that look less abrupt and more natural while emphasizing the middle step of the animation. You can demonstrate sudden impact with by witholding the use of ease in and ease out consequently. Like a bowling ball hitting pins.
Create an animation no more than 5 seconds that demonstrates an object or character with the principle of Ease in and Ease out
Upload to Vimeo and share your link to Challenges ⇒ challenge-4
⤪🞴⤪ Challenge 5 ⤮🞴⤮
Timing & Spacing
Timing & Spacing is crucial in order to create believable and appealing movement. Timing & Spacing characterize the weight and define the movement of a subject. For instance, we can guess that an animated object has little weight if its movements are swift or it takes little time for the object to accelerate and decelerate. On the otherhand, a slower moving animated subject can tell us that it is maybe heavier and more massive.
The timing of an animation is considered the beat or the time it takes to get from one gesture to the next. You can break down a subject's action into beats. First, the subjects initial pose. Second, the subject's anticipatory pose, third, the subject's action, and fourth, the subject's rest pose. These beats represent the extreme gestures of the subject's actions. The spacing is the motion in-between each of the beats in an animation. Adjusting the timing and spacing of your animation can alter the style and create variations of dramatic effect.
Create an animation no more than 5 seconds that demonstrates an object or character with the principle of Timing & Spacing
Upload to Vimeo and share your link to Challenges ⇒ challenge-5
⤪🞴⤪ Challenge 6 ⤮🞴⤮
Arc
Arcs depict the curved path of action an object should travel in for the motion to look convincing. In life, movement rarely occurs in a straight line. Even humans doing a forward stride have slight vertical up and down arcs in their motion. By adding arcs, movements can look less mechanical and more organic. Arcs give us a sense of the law of physics. When you throw a ball across the room, the ball follows a natural arc due to gravity.
Create an animation no more than 5 seconds that demonstrates an object or character with the principle of arcs
Upload to Vimeo and share your link to Challenges ⇒ challenge-6
⤪🞴⤪ Challenge 7 ⤮🞴⤮
Secondary Action
Seconary actions aim to support or emphasize the main action happening in a scene. By adding secondary actions, they can create dimension to subjects. A good example is creating subtle movement to the hair of your character as they walk or jump up and down. The main action is the walking and the secondary is the bounce or wave of the hair as they walk.
Create an animation no more than 5 seconds that demonstrates an object or character with the principle of Secondary Action
Upload to Vimeo and share your link to Challenges ⇒ challenge-7
⤪🞴⤪ Challenge 8 ⤮🞴⤮
Exaggeration
By exaggerating characteristics or actions of objects or characters, you can give them style and make them more unpredictable and dynamic. These actions can add to the character's overall appeal while also alluding to your personal style.
Create an animation no more than 5 seconds that demonstrates an object or character with the principle of Exaggeration
Upload to Vimeo and share your link to Challenges ⇒ challenge-8
⤪🞴⤪ Challenge 9 ⤮🞴⤮
Follow through and overlapping action
Follow-through and overlapping action are related topics that can accomplist the same goal of
realistic motion. Follow-through is an idea that appendages or accessories of subjects continue to
move even when the motion is finished. If a character with a purse is running and suddenly come to
a halt, the purse may fly forward beyond the position of the idle body and fall back where the
character stopped. Think of being in a car that suddenly brakes and the way the body may jolt
forward before being constrained by the safety belt as an example as well.
Overlapping action is when different parts of the body or attachments of a subject move at
different rates. When walking, your arms may have a different speed than your head.
Create an animation no more than 5 seconds that demonstrates an object or character with the principle of Follow through and overlapping action
Upload to Vimeo and share your link to Challenges ⇒ challenge-9
⤪🞴⤪ Challenge 10 ⤮🞴⤮
Straight Ahead Action and Pose-to-Pose
Straight Ahead Action and Pose-to-Pose are two different methods to animate movement. With straight ahead action, your draw each frame one by one until the the animation is complete. With pose-to-pose, you draw a few frames throughout the scene to control the timing and motion and then you go back to fill in the missing frames. Benefits of straight head action is that the motion is often smoother. The problem with it is that it is hard to plan the complete motion. With pose-to-pose, you have control of consistency but the motion may be less fluid.
Create an animation no more than 10 seconds that demonstrates an object or character with the principle of Straight Ahead Action and Pose-to-Pose
Upload to Vimeo and share your link to Challenges ⇒ challenge-10
⤪🞴⤪ Challenge 11 ⤮🞴⤮
Solid Drawing
Solid drawing ensures that your objects have the correst shape, mass, and weight. Most subjects can be broken down into 3 dimensions of cubes, spheres, or cylinders. This is about drawing characteristics of your subject in proportion to itself and other surrounding subjects in the environment.
Create an animation no more than 3 seconds that demonstrates an object or character with the principle of Solid Drawing
Upload to Vimeo and share your link to Challenges ⇒ challenge-11
⤪🞴⤪ Challenge 12 ⤮🞴⤮
Appeal
Appeal is defined as anything that the viewer is attracted to whether they "like" or "dislike" what they see is less the point. This ranges from the character's design to their mannerisms. An important aspect of appeal is to keep things simple and clear to read while also giving your subject a personality. Appeal has no easy formula and often can be attributed to aspects outside of animation like character design, world building, and narrative. This is very subjective and can also incorporate a combination of animation principles.
Create an animation no more than 5 seconds that demonstrates an object or character with the principle of Appeal
Upload to Vimeo and share your link to Challenges ⇒ challenge-12